﻿//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------

using System;
using UnityEngine;

namespace Adventure
{
 
    [Serializable]
    public  class MapData : EntityData
    {
        public int EnemyTable { set; get; }

        public MapData(int entityId, int typeId) : base(entityId, typeId)
        {

        }

    }
}
